
From Library Journal
This fascinating and detailed book delves into the world of role-playing games (games in which players assume the identity of the characters) such as Dungeons and Dragons. Schick, a game designer and founding member of the Academy of Game Critics, gives details on the history, concept, and playing techniques of this popular pastime. He profiles dozens of specific games, spanning nearly every genre imaginable, including those both in and out of print. Details include entries for the base game and its spinoffs and supplements, additional scenarios, and other materials available. Schick's book fills a void in games collections and should appeal to both adults and YAs.- Terry Wirick, Erie Cty. Lib. System, Pa.
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